﻿//----------------------------------------------------------------------------------------------------
// A Level contains all the information for a level. (duh)
//----------------------------------------------------------------------------------------------------

package HG.GameDataTypes
{
	import HG.Debug;
	
	import flash.net.registerClassAlias;
	

	public class Profile
	{
		public var m_name:String;
		
		//----------------------------------------------------------------------------------------------------
		public function Profile(Name:String)
		{
			registerClassAlias("Profile", Profile);
			
			m_name = Name;
		}
		
		//----------------------------------------------------------------------------------------------------
		public function GetName():String
		{
			return m_name;
		}
		
		//----------------------------------------------------------------------------------------------------
	}
}